Hard Texture Upload Debugging : Atomic Ivy MMO
Hard Texture Upload Debugging www.tinyurl.com/BOMB-PLAYLIST-003 Email Me : KanjiCoder@Gmail.com Discord : KANJICODER#0255 I am making an MMO called "Atomic Ivy MMO" using Vanilla JavaScript Sub texture push is broken. It is much more noticable when I draw vertical strokes than when I draw horizontal strokes. I am making a system called "HARDTEX" for "HARD TEXture uploads". AKA: Hard refresh. I am going to make some hard refresh presets that will hopefully help me diagnose the problem. HARDTEX should __NOT__ be used during normal game execution. It is just a utility dedicated to finding a bug. But, like all things.... I am sure that if it is a permanent [fixture/system] within the code base it will eventually end up being used for something other than it's original purpose of "Debugging and Sanity Checking" stuff. -KanjiCoder